CSG-003Klei Entertainment2019

Oxygen Not Included

A sealed asteroid colony sim where oxygen, heat, germs, food, morale, and plumbing all become survival problems.

Overview

Oxygen Not Included focuses on systems engineering inside a tiny space colony. Duplicants need air, food, toilets, sleep, temperature control, and stress management, while the player builds pipes, wires, farms, machines, and automated loops to keep the base from collapsing under its own waste heat and bad planning.

Oxygen Not Included belongs in the catalog because it pushes the core colony-sim question: can a settlement keep functioning when people, resources, environment, and bad timing all collide?

What makes it tick

Core mechanics

01

People pressure

Colonists, settlers, crew, or citizens create needs and priorities that turn a base into a social system.

02

Base planning

Rooms, storage, production, defenses, temperature, oxygen, water, or logistics decide whether the settlement works.

03

Failure stories

The best run is rarely perfect. Shortages, bad layouts, events, and cascading mistakes create the memory.

04

Long-term arc

Research, expansion, seasons, raids, diplomacy, or self-sufficiency give the colony somewhere to go.