CSG-039Michele Pirovano2023

dotAGE

A turn-based survival village builder where workers, production chains, omens, and disasters drive each compact colony run.

Overview

dotAGE is ideal for readers who want colony pressure in a shorter, more board-game-like structure. The village must assign workers, build production, prepare for events, survive disasters, and adapt as the prophecy gets harsher.

dotAGE belongs in the catalog because it pushes the core colony-sim question: can a settlement keep functioning when people, resources, environment, and bad timing all collide?

What makes it tick

Core mechanics

01

People pressure

Colonists, settlers, crew, or citizens create needs and priorities that turn a base into a social system.

02

Base planning

Rooms, storage, production, defenses, temperature, oxygen, water, or logistics decide whether the settlement works.

03

Failure stories

The best run is rarely perfect. Shortages, bad layouts, events, and cascading mistakes create the memory.

04

Long-term arc

Research, expansion, seasons, raids, diplomacy, or self-sufficiency give the colony somewhere to go.