CSG-044Black Belt Software2026

Starship Colony

An upcoming deep starship colony sim about closed-loop life support, crew psychology, plumbing, wiring, mining, and diplomacy.

Overview

Starship Colony is one of the most relevant unreleased finds because it is explicitly framed as a deep starship colony sim. Its hook is not just ship construction but the survival loop inside the ship: air, water, food, fuel, temperature, energy, crew psychology, factories, mining, combat, and long-distance travel.

Starship Colony belongs in the catalog because it pushes the core colony-sim question: can a settlement keep functioning when people, resources, environment, and bad timing all collide?

What makes it tick

Core mechanics

01

People pressure

Colonists, settlers, crew, or citizens create needs and priorities that turn a base into a social system.

02

Base planning

Rooms, storage, production, defenses, temperature, oxygen, water, or logistics decide whether the settlement works.

03

Failure stories

The best run is rarely perfect. Shortages, bad layouts, events, and cascading mistakes create the memory.

04

Long-term arc

Research, expansion, seasons, raids, diplomacy, or self-sufficiency give the colony somewhere to go.